For Windows PCs or Macs
Joe’s Tip JarJoe accepts tips via Pay Pal for these reasons: #1 - If you download a free game and enjoy it, then you may tip me what you think it's worth. #2 - If you play my Clutter games and want to tip me for that, then that's ok too. If you leave me a small gratuity, I won't refuse it. It will make my day but I appreciate nice reviews, wherever you play Clutter, just as much.
Ana’s Pottery Slideshow
Ana’s Clay House
This is where my exceptionally talented wife, Ana, sells her one-of-a-kind pottery. I never know what she's going to create next. I am amazed that she creates objects that are this beautiful.
Category Archives: Programming
A person I just met at a GGDA meet-up asked if he could talk with me about my business and the games business in general. He’s a student [..]
I just realized this morning that one of my favorite things is – the last couple of weeks tweaking and tuning my games before they ship. And it’s [..]
How do I break into the games business? How do I create successful games? How do I succeed in games? How do I make my own games (the [..]
This could as easily been called “Why I Love Programming (now)” which I promised to write way back in “Why I Love Programming (then)” and “Why I love [..]
First, I just got my 3rd Tip/Donation yesterday. Truly awesome (I obviously missed the 2nd Tip or I’m sure I would have blogged about that too). Also, I [..]
As the powers-that-be continue to disappoint, I’m forced to reflect on the upside of living in 2013 and the many ways that the wonders of modern technology continue [..]
I only have one complaint about this book…it ended. I wanted the author, Tynan Sylvester to go on for at least another 200 pages. Hopefully, one day, he’ll [..]
I’m trying to push myself to get the 1st-Hour playable done in the next 2-3 weeks. And by done, I mean really, really done. That way, I can [..]
It’s 5 and 1/2 weeks away but I’m getting excited about speaking at the Casual Connect in San Francisco at the end of July. I’ve never spoken at [..]
Gamers, Hardcore, Casual, Social, Mobile, etc…