A person I just met at a GGDA meet-up asked if he could talk with me about my business and the games business in general. He’s a student that’s trying to decide between pursuing business application development or game development. Although some of his questions surprised me, I thought all of them were interesting and worth answering in this blog (that way, they’re out in the world for posterity). My answers are just MY answers. They should not be taken as gospel, other than they are my truthful answers at this point in time. I […]
I just realized this morning that one of my favorite things is – the last couple of weeks tweaking and tuning my games before they ship. And it’s not really “polishing” like most people do right before shipping, because I try to “polish” as I go. It’s actually two different things:
How do I break into the games business? How do I create successful games? How do I succeed in games? How do I make my own games (the ones I want to make)? How do I succeed as an artist/creator/designer? How do I get better at anything?